Melinda Özel posts on this subject on Instagram. For expressions, I refer to FACs to understand which facial muscle is triggering the expression I am going for and understand the volumes formed by the expression and try to recreate it on my sculpt. I failed miserably and continued failing in plenty of other sculpts I attempted after that.Īpart from the anatomy and basic volumes, I try my best to capture the most recognizable feature of a person I am trying to sculpt, much like caricature artists exaggerate certain facial features in their works. I started sculpting with the help of some tutorials and timelapse videos on YouTube. I got excited and already had a celebrity in mind to sculpt. I never thought realism could be achieved using CG until I saw the works of Ian Spriggs, Hossein Diba, Vimal Kerketta, Dan Roarty, and Marlon Nunez. My fascination with CG portraits started after getting introduced to ArtStation. I was trying to copy the works of Jim Lee and David Finch, trying to learn their style and anatomy. I went back to drawing characters while I was waiting for my college admissions after high school. There was a long break from drawing during my high school years, grades and studies took over. Those were the only characters I knew how to draw from memory. I remember drawing very flat drawings of Batman and Ninja Turtles at that time. I have been into drawing humanoid characters ever since I can remember. From Comic Book Characters to CG Portraits
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